DKN Game Audio

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Davide Caldarone

The Systems Thinker

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Cesare Chiari

The World Builder

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Celeste – Score Redesign

Celestial Resort

Music Composer | Music Producer

An original piece I've composed, produced and mixed for Celeste's third level.

Celeste – Score Redesign

Reflection – Demo

Music Composer | Music Producer

An original piece I've composed, produced and mixed for Celeste's final boss fight.

Celeste – Score Redesign

Main Theme – Demo

Music Composer | Music Producer

An original piece I've composed, produced and mixed as Celeste's main theme.

Original Foley Library

Foley Artist

A library of 429 selected original recordings.
Organized to produce a structured set of assets for sound design and implementation workflow.

Download the full library

Cube – Audio Redesign

Sound Designer | Implementer

Complete audio redesign of the game, including Foley, weapons, creatures, and environmental sounds.
All audio assets created from scratch using field recording, synthesis, and sample manipulation.

Cube – Audio Redesign

Original Sound Library

Sound Designer

~700 assets designed for the Cube Project.
Tailored to specific in-game elements.

Download the full library

Full portfolio | CV

Get in touch

contact@dkngameaudio.com

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A division of DKN

© DKN Game Audio

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Ancient / Eastern / Fantasy

Music Showcase

Music Composer | Music Producer

An original song that blends three different musical influences into a unique and coherent composition.

Jester Maskerade cover art

Jester Maskerade

itch.io itch.io SoundCloud SoundCloud

Music Composer | Music Producer | Audio Implementer

A game created during Global Game Jam 2026 within a 48-hour development cycle.
I was responsible for composing, producing and implementing the game’s music.

Handy's Wander title screen

Handy's Wander

itch.io itch.io SoundCloud SoundCloud

Music Composer | Music Producer | Sound Designer | Audio Implementer

An indie puzzle game in which I was responsible for nearly all aspects of the audio department, including composing and producing the in-game music, cutscenes sonorization, and contributing to the sound design.

The Explorer: 3D Game Kit

SoundCloud SoundCloud

Music Composer | Music Producer | Audio Implementer

An original soundtrack composed and produced for The Explorer: 3D Game Kit.
For this academic project, I also managed audio implementation and interactive integration using Wwise.

Tarot Requiem placeholder cover image

Tarot Requiem

itch.io itch.io

Audio Director | Music Composer | Music Producer | Sound Designer | Audio Implementer

Among the finalists of Bologna Game Farm, Tarot Requiem is a tarot-inspired deckbuilding roguelike currently in development, where every card played gradually consumes the protagonist’s very existence.

Currently in development

Get in touch

contact@dkngameaudio.com

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