Celeste – Score Redesign
Celestial Resort
Music Composer | Music Producer
An original piece I've composed, produced and mixed for Celeste's third level.
Select your character
I
D
The Systems Thinker
II
C
The World Builder
Music Composer | Music Producer
An original piece I've composed, produced and mixed for Celeste's third level.
Music Composer | Music Producer
An original piece I've composed, produced and mixed for Celeste's final boss fight.
Music Composer | Music Producer
An original piece I've composed, produced and mixed as Celeste's main theme.
Foley Artist
A library of 429 selected original recordings.
Organized to produce a structured set of assets for sound design and implementation workflow.
Sound Designer | Implementer
Complete audio redesign of the game, including Foley, weapons, creatures, and environmental sounds.
All audio assets created from scratch using field recording, synthesis, and sample manipulation.
Sound Designer
~700 assets designed for the Cube Project.
Tailored to specific in-game elements.
Full portfolio | CV
Get in touch
contact@dkngameaudio.com
Music Composer | Music Producer
An original song that blends three different musical influences into a unique and coherent composition.
Audio Director | Music Composer | Music Producer | Sound Designer | Audio Implementer
Among the finalists of Bologna Game Farm, Tarot Requiem is a tarot-inspired deckbuilding roguelike currently in development, where every card played gradually consumes the protagonist’s very existence.
Get in touch
contact@dkngameaudio.com
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